Chain Burn Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Lava Golem
SR Rarity
Lava Golem
SR Rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.

UR Rarity
Ghost Mourner & Moonlit Chill
UR Rarity
Ghost Mourner & Moonlit Chill
UR Rarity
Ghost Mourner & Moonlit Chill
WIND 3
Ghost Mourner & Moonlit Chill
  • ATK:

  • 0

  • DEF:

  • 1800


If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.

SR Rarity
Mahaama the Fairy Dragon
SR Rarity
Mahaama the Fairy Dragon
SR Rarity
Mahaama the Fairy Dragon
LIGHT 5
Mahaama the Fairy Dragon
  • ATK:

  • 0

  • DEF:

  • 2500


During your opponent's turn, when either player takes battle damage: You can Special Summon this card from your hand, then apply 1 of these effects. ● Gain LP equal to that battle damage. ● Inflict damage to your opponent equal to that battle damage.

UR Rarity
Chain Strike
UR Rarity
Chain Strike
UR Rarity
Chain Strike
Spell Quick
Chain Strike

    Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.

    UR Rarity
    One Day of Peace
    UR Rarity
    One Day of Peace
    UR Rarity
    One Day of Peace
    Spell Normal
    One Day of Peace

      Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.

      SR Rarity
      Pot of Desires
      SR Rarity
      Pot of Desires
      SR Rarity
      Pot of Desires
      Spell Normal
      Pot of Desires

        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



        Tag(s):

        SR Rarity
        Pot of Extravagance
        SR Rarity
        Pot of Extravagance
        SR Rarity
        Pot of Extravagance
        Spell Normal
        Pot of Extravagance

          At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



          Tag(s):

          R Rarity
          Bad Luck Blast
          R Rarity
          Bad Luck Blast
          R Rarity
          Bad Luck Blast
          Trap Normal
          Bad Luck Blast

            Target 1 face-up monster your opponent controls; take damage equal to half its ATK, then inflict damage to your opponent, equal to the damage you took. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent. You can only activate 1 "Bad Luck Blast" per turn.

            SR Rarity
            Ceasefire
            SR Rarity
            Ceasefire
            SR Rarity
            Ceasefire
            Trap Normal
            Ceasefire

              If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.

              R Rarity
              Dimension Wall
              R Rarity
              Dimension Wall
              R Rarity
              Dimension Wall
              Trap Normal
              Dimension Wall

                Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.

                SR Rarity
                Gravedigger's Trap Hole
                SR Rarity
                Gravedigger's Trap Hole
                SR Rarity
                Gravedigger's Trap Hole
                Trap Normal
                Gravedigger's Trap Hole

                  When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.

                  SR Rarity
                  Just Desserts
                  SR Rarity
                  Just Desserts
                  SR Rarity
                  Just Desserts
                  Trap Normal
                  Just Desserts

                    Inflict 500 damage to your opponent for each monster they control.

                    R Rarity
                    Ring of Destruction
                    R Rarity
                    Ring of Destruction
                    R Rarity
                    Ring of Destruction
                    Trap Normal
                    Ring of Destruction

                      During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                      R Rarity
                      Secret Barrel
                      R Rarity
                      Secret Barrel
                      R Rarity
                      Secret Barrel
                      Trap Normal
                      Secret Barrel

                        Inflict 200 damage to your opponent for each card in their hand and for each card they control.

                        R Rarity
                        Secret Blast
                        R Rarity
                        Secret Blast
                        R Rarity
                        Secret Blast
                        Trap Normal
                        Secret Blast

                          Inflict 300 damage to your opponent for each card they control. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent.

                          SR Rarity
                          Trap Trick
                          SR Rarity
                          Trap Trick
                          SR Rarity
                          Trap Trick
                          Trap Normal
                          Trap Trick

                            Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.

                            Extra Deck

                            SR Rarity
                            Predaplant Dragostapelia
                            SR Rarity
                            Predaplant Dragostapelia
                            SR Rarity
                            Predaplant Dragostapelia
                            DARK 8
                            Predaplant Dragostapelia
                            • ATK:

                            • 2700

                            • DEF:

                            • 1900


                            1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.

                            Need 17 UR

                            UR Rarity
                            Lord of the Heavenly Prison3 card
                            UR Rarity
                            The Winged Dragon of Ra - Sphere Mode1 card
                            UR Rarity
                            Dinomorphia Rexterm1 card
                            UR Rarity
                            Decode Talker1 card
                            UR Rarity
                            Blackwing Full Armor Master1 card
                            UR Rarity
                            Ghost Mourner & Moonlit Chill2 card
                            UR Rarity
                            Abyss Dweller1 card
                            UR Rarity
                            Garunix Eternity, Hyang of the Fire Kings1 card
                            UR Rarity
                            Light Dragon @Ignister1 card
                            UR Rarity
                            Number 90: Galaxy-Eyes Photon Lord1 card
                            UR Rarity
                            Number C62: Neo Galaxy-Eyes Prime Photon Dragon1 card
                            UR Rarity
                            Chain Strike3 card

                            Main: 41 Extra: 15

                            SR Rarity
                            3 cardLava Golem
                            SR Rarity
                            3 cardLava Golem
                            Lava Golem
                            FIRE 8
                            Lava Golem
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                            UR Rarity
                            3 cardLord of the Heavenly Prison
                            UR Rarity
                            3 cardLord of the Heavenly Prison
                            Lord of the Heavenly Prison
                            DARK 10
                            Lord of the Heavenly Prison
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                            UR Rarity
                            1 cardThe Winged Dragon of Ra - Sphere Mode
                            UR Rarity
                            1 cardThe Winged Dragon of Ra - Sphere Mode
                            The Winged Dragon of Ra - Sphere Mode
                            DIVINE 10
                            The Winged Dragon of Ra - Sphere Mode
                            • ATK:

                            • -1

                            • DEF:

                            • -1


                            Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


                            UR Rarity
                            2 cardGhost Mourner & Moonlit Chill
                            UR Rarity
                            2 cardGhost Mourner & Moonlit Chill
                            Ghost Mourner & Moonlit Chill
                            WIND 3
                            Ghost Mourner & Moonlit Chill
                            • ATK:

                            • 0

                            • DEF:

                            • 1800


                            If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


                            SR Rarity
                            3 cardMahaama the Fairy Dragon
                            SR Rarity
                            3 cardMahaama the Fairy Dragon
                            Mahaama the Fairy Dragon
                            LIGHT 5
                            Mahaama the Fairy Dragon
                            • ATK:

                            • 0

                            • DEF:

                            • 2500


                            During your opponent's turn, when either player takes battle damage: You can Special Summon this card from your hand, then apply 1 of these effects. ● Gain LP equal to that battle damage. ● Inflict damage to your opponent equal to that battle damage.


                            UR Rarity
                            3 cardChain Strike
                            UR Rarity
                            3 cardChain Strike
                            Chain Strike
                            Spell Quick
                            Chain Strike

                              Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


                              SR Rarity
                              1 cardPot of Extravagance
                              SR Rarity
                              1 cardPot of Extravagance
                              Pot of Extravagance
                              Spell Normal
                              Pot of Extravagance

                                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                Tag(s):

                                SR Rarity
                                3 cardCeasefire
                                SR Rarity
                                3 cardCeasefire
                                Ceasefire
                                Trap Normal
                                Ceasefire

                                  If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.


                                  R Rarity
                                  3 cardDimension Wall
                                  R Rarity
                                  3 cardDimension Wall
                                  Dimension Wall
                                  Trap Normal
                                  Dimension Wall

                                    Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.


                                    SR Rarity
                                    2 cardGravedigger's Trap Hole
                                    SR Rarity
                                    2 cardGravedigger's Trap Hole
                                    Gravedigger's Trap Hole
                                    Trap Normal
                                    Gravedigger's Trap Hole

                                      When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                                      SR Rarity
                                      3 cardJust Desserts
                                      SR Rarity
                                      3 cardJust Desserts
                                      Just Desserts
                                      Trap Normal
                                      Just Desserts

                                        Inflict 500 damage to your opponent for each monster they control.


                                        SR Rarity
                                        3 cardMagic Cylinder
                                        SR Rarity
                                        3 cardMagic Cylinder
                                        Magic Cylinder
                                        Trap Normal
                                        Magic Cylinder

                                          When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                          R Rarity
                                          3 cardRing of Destruction
                                          R Rarity
                                          3 cardRing of Destruction
                                          Ring of Destruction
                                          Trap Normal
                                          Ring of Destruction

                                            During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                            R Rarity
                                            3 cardSecret Barrel
                                            R Rarity
                                            3 cardSecret Barrel
                                            Secret Barrel
                                            Trap Normal
                                            Secret Barrel

                                              Inflict 200 damage to your opponent for each card in their hand and for each card they control.


                                              R Rarity
                                              3 cardSecret Blast
                                              R Rarity
                                              3 cardSecret Blast
                                              Secret Blast
                                              Trap Normal
                                              Secret Blast

                                                Inflict 300 damage to your opponent for each card they control. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent.


                                                SR Rarity
                                                2 cardTrap Trick
                                                SR Rarity
                                                2 cardTrap Trick
                                                Trap Trick
                                                Trap Normal
                                                Trap Trick

                                                  Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                  UR Rarity
                                                  1 cardDinomorphia Rexterm
                                                  UR Rarity
                                                  1 cardDinomorphia Rexterm
                                                  Dinomorphia Rexterm
                                                  DARK 8
                                                  Dinomorphia Rexterm
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 0


                                                  1 "Dinomorphia" Fusion Monster + 1 "Dinomorphia" monster Your opponent cannot activate the effects of monsters they control that have ATK greater than or equal to your LP. You can only use each of the following effects of "Dinomorphia Rexterm" once per turn. (Quick Effect): You can pay half your LP; the ATK of all monsters your opponent currently controls become equal to your LP, until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower "Dinomorphia" monster from your GY.


                                                  SR Rarity
                                                  1 cardPredaplant Dragostapelia
                                                  SR Rarity
                                                  1 cardPredaplant Dragostapelia
                                                  Predaplant Dragostapelia
                                                  DARK 8
                                                  Predaplant Dragostapelia
                                                  • ATK:

                                                  • 2700

                                                  • DEF:

                                                  • 1900


                                                  1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                  SR Rarity
                                                  1 cardSuperalloy Beast Raptinus
                                                  SR Rarity
                                                  1 cardSuperalloy Beast Raptinus
                                                  Superalloy Beast Raptinus
                                                  LIGHT 8
                                                  Superalloy Beast Raptinus
                                                  • ATK:

                                                  • 2200

                                                  • DEF:

                                                  • 2200


                                                  1 Gemini Monster + 1 Gemini Monster All Gemini Monsters on the field are treated as Effect Monsters, and gain their effects.


                                                  SR Rarity
                                                  1 cardAmphibious Swarmship Amblowhale
                                                  SR Rarity
                                                  1 cardAmphibious Swarmship Amblowhale
                                                  Amphibious Swarmship Amblowhale
                                                  FIRE
                                                  Amphibious Swarmship Amblowhale
                                                  • ATK:

                                                  • 2600

                                                  • LINK-4

                                                  Link Arrow:

                                                  Left

                                                  Right

                                                  Bottom

                                                  Bottom-Right


                                                  2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.


                                                  UR Rarity
                                                  1 cardDecode Talker
                                                  UR Rarity
                                                  1 cardDecode Talker
                                                  Decode Talker
                                                  DARK
                                                  Decode Talker
                                                  • ATK:

                                                  • 2300

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                                  UR Rarity
                                                  1 cardBlackwing Full Armor Master
                                                  UR Rarity
                                                  1 cardBlackwing Full Armor Master
                                                  Blackwing Full Armor Master
                                                  DARK 10
                                                  Blackwing Full Armor Master
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 3000


                                                  1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.


                                                  SR Rarity
                                                  1 cardGoyo Chaser
                                                  SR Rarity
                                                  1 cardGoyo Chaser
                                                  Goyo Chaser
                                                  EARTH 5
                                                  Goyo Chaser
                                                  • ATK:

                                                  • 1900

                                                  • DEF:

                                                  • 1000


                                                  1 Tuner + 1 or more non-Tuner monsters This card gains 300 ATK for each EARTH Warrior-Type Synchro Monster on the field (other than this card). When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but its ATK becomes halved.


                                                  SR Rarity
                                                  1 cardStardust Warrior
                                                  SR Rarity
                                                  1 cardStardust Warrior
                                                  Stardust Warrior
                                                  WIND 10
                                                  Stardust Warrior
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2500


                                                  1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters During either player's turn, if your opponent would Special Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your Graveyard. If this card is destroyed by battle, or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower "Warrior" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.)


                                                  UR Rarity
                                                  1 cardAbyss Dweller
                                                  UR Rarity
                                                  1 cardAbyss Dweller
                                                  Abyss Dweller
                                                  WATER
                                                  Abyss Dweller
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 1400


                                                  2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                  UR Rarity
                                                  1 cardGarunix Eternity, Hyang of the Fire Kings
                                                  UR Rarity
                                                  1 cardGarunix Eternity, Hyang of the Fire Kings
                                                  Garunix Eternity, Hyang of the Fire Kings
                                                  FIRE
                                                  Garunix Eternity, Hyang of the Fire Kings
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2000


                                                  2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.


                                                  UR Rarity
                                                  1 cardLight Dragon @Ignister
                                                  UR Rarity
                                                  1 cardLight Dragon @Ignister
                                                  Light Dragon @Ignister
                                                  LIGHT
                                                  Light Dragon @Ignister
                                                  • ATK:

                                                  • 2300

                                                  • DEF:

                                                  • 1500


                                                  2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control. ● When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.


                                                  UR Rarity
                                                  1 cardNumber 90: Galaxy-Eyes Photon Lord
                                                  UR Rarity
                                                  1 cardNumber 90: Galaxy-Eyes Photon Lord
                                                  Number 90: Galaxy-Eyes Photon Lord
                                                  LIGHT
                                                  Number 90: Galaxy-Eyes Photon Lord
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 3000


                                                  2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


                                                  UR Rarity
                                                  1 cardNumber C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                  UR Rarity
                                                  1 cardNumber C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                  Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                  LIGHT
                                                  Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 3000


                                                  3 Level 8 LIGHT monsters You can also Xyz Summon this card by using "Number 62: Galaxy-Eyes Prime Photon Dragon" you control. (Transfer its materials to this card.) At the start of your Battle Phase: You can detach 1 material from this card; this card can make up to 3 attacks on monsters during this Battle Phase. If this card has "Galaxy-Eyes Photon Dragon" as material, it gains these effects. ● Unaffected by your opponent's monster effects. ● Gains ATK equal to the combined Levels/Ranks of its attached materials x 100.


                                                  SR Rarity
                                                  1 cardPendransaction
                                                  SR Rarity
                                                  1 cardPendransaction
                                                  Pendransaction
                                                  WATER
                                                  Pendransaction
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 1000


                                                  2 Level 4 monsters You can detach 1 material from this card; if you have more cards in your Extra Deck than your opponent's, apply these effects in sequence, depending on the difference. ● 1+: This card gains 1000 ATK until the end of your opponent's turn. ● 5+: Neither player can target this card with card effects until the end of your opponent's turn. ● 10+: Banish 1 card your opponent controls. ● 15+: Make your opponent's LP 3000. You can only use this effect of "Pendransaction" once per turn.


                                                  SR Rarity
                                                  1 cardWollow, Founder of the Drudge Dragons
                                                  SR Rarity
                                                  1 cardWollow, Founder of the Drudge Dragons
                                                  Wollow, Founder of the Drudge Dragons
                                                  DARK
                                                  Wollow, Founder of the Drudge Dragons
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 1300


                                                  2+ Level 6 monsters Monsters you control gain 100 ATK/DEF for each card in your opponent's GY. (Quick Effect): You can target 1 card in your opponent's GY and detach 1 or 2 materials from this card, then activate the appropriate effect; ● 1: Return it to the Deck. ● 2: If the target is a monster, Special Summon it face-up, or in face-down Defense Position, to your field. If it is not, Set it on your field. You can only use this effect of "Wollow, Founder of the Drudge Dragons" once per turn.



                                                  CHAIN BURN Decks in MASTER DUEL








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